About BrokenDev

Small studio.
Big workbench.

BrokenDev is an independent development brand and studio working across games, Blender tools, Unreal Engine, environments, experiments, and future cinematic projects.

01 / THE STUDIO

A one-person workshop building games and the tools needed to make them—then documenting the interesting parts when the dust settles.

01

Make the game.

Don’t Make A Sound is the central studio project. Everything else helps build the skills, systems, and audience around it.

02

Share the tools.

Guardian, Mission Control, and future utilities grow from real production problems rather than invented feature lists.

03

Show the work.

The portfolio and devlog are honest records of development—without fake clients, awards, reviews, or corporate theatre.